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Godin Thekiller
shadows of 514
2476
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Posted - 2014.05.29 18:05:00 -
[1] - Quote
I had a dream last night, and I was actually piloting one. Was pretty neat actually; you got to launch RDV's like you do drones upon request of a drop off/pickup, and I even got to launch installations! It was very enjoyable......... until a Moros warped in and ganked me
I woke up raging, but then I realized something:
1: It was a dream, and I needed to HTFO
2: Warbarges needs to either have multiple sizes, or be a real cheap Capital
Honestly, I think Warbarges should be the only way to do Space to planet things (like sending down RDV deployment, installations, clone vat storage, and OB's will probably stay how it is now, but maybe the WB's get bonuses to OB's?). Seeing the fact that there could be other types of things than just PC for the interaction (joint missions, incursions, FW, etc.), and the fact that they would probably get ganked real easy unless there's a fleet with it at all times, as well as the fact that it locks out corps who don't have a well trained (trained as in SP) Cap ready to fly them. So, how do we solve that?
multiple sizes of Warbarges.
Now, I haven't decided on what hull sizes they should be, but I have decided this: There should be 3 of them (including the capital one), and possibly each of the Empire factions get its own set (note: they would be an entirely different hull type, not a T II of another). Next, the smallest WB would either hold no MCC, or only one, the middle size would hold 2-5, and the Capital would hold 10-20.
Tell me what you think
Peace, Godin
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Godin Thekiller
shadows of 514
2476
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Posted - 2014.05.29 18:37:00 -
[2] - Quote
Nstomper wrote:You've been playing too much
I have multiple dreams in a night. usually one of them has to do with New Eden. I'm just weird like that
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Godin Thekiller
shadows of 514
2477
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Posted - 2014.05.29 19:14:00 -
[3] - Quote
Titus Stryker wrote:only if you are playing EVE. I can't see a Legion player flying a ship, though the single character sign in does pose some interesting scenarios.
However, I would like to see Legion players have the "Commander Role" on the battle field, possibly flying a MCC. Something similar to what was done in MAG.
Obviously it would be EVE side (there's no spaceships in Dust/Legion). And yea, obviously there would be a commander mode, but the commander shouldn't have to be in the MCC. There could be a ground base and the commander could be there. As long as he/she is on the district, and is in some kind of structure like that.
But this thread isn't about MCC's; it's about War Barges. Stay on topic please.
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Godin Thekiller
shadows of 514
2477
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Posted - 2014.05.29 19:28:00 -
[4] - Quote
1: I said 3, not 2. And as I've said,there's more than just PC that they can be used for.
2: It shouldn't carry combat ships; that space should be used to carry MCC's, which are about the size (irrc) of a shuttle).
3: A Warbarge without the ability to use turrets for OB's would be silly, as that would be the OB boat.
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Godin Thekiller
shadows of 514
2481
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Posted - 2014.05.29 23:29:00 -
[5] - Quote
Fox Gaden wrote:Godin Thekiller wrote:1: I said 3, not 2. And as I've said,there's more than just PC that they can be used for. 2: It shouldn't carry combat ships; that space should be used to carry MCC's, which are about the size (irrc) of a shuttle). 3: A Warbarge without the ability to use turrets for OB's would be silly, as that would be the OB boat. 1) Yes but in my prior posts I had only suggested two versions. That does not rule out a third one. (Presumably the Capital Ship sized one.) 2) My proposal involved leaving the Warbarge in orbit for an extended period of time (essentially becoming a temporary station), so the ship hanger was included so that the pilot would have a ship to use to go elsewhere when nothing was happening. The smallest size Warbarge was proposed to not hold MCCGÇÖs because it was meant for raiding and I did not want to give it the capability to conquer a district (at least not easily). 3) I agree. I originally proposed it to be unarmed so it would not be OP when repurposed for doing other stuff in EVE, but when I looked at this again I remembered that Orbital Strikes are done using Small Turrets. Restricting the Covert Ops Warbarge to Small Turrets on a ship the size of a battleship, would keep it from being OP when repurposed, so I am going to change my proposal accordingly.
1: A capital is anything bigger than a Battleship, which you suggested, and I was asking for smaller. I was thinking the sizes would be dessy, BC, then the captial. (War Barge, Assault War Barge, Capital War Barge).
2: Only Capitals have the size to have hangers in EVE. That's a given, seeing as though the only ships to have fleet hangers are Cap industrials, Motherships, and Titans. in my opinion, that shouldn't change. Okay, the Capital could maybe get some ship space, but not as much as say a Mothership, as that space should be for the MCC's, RDV deployment, clone storage, material storage (how else are you supposed to get your stuff, or at least store it?), etc.
3: As said above, I want a dessy WB, a BC WB, and a Captial WB. Having the fuill range of turret sizes would be much better for bigger OB sizes for different targets. Simply making OB turrets, and restricting the WB's to those only would be much better imo.
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Godin Thekiller
shadows of 514
2482
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Posted - 2014.05.30 16:22:00 -
[6] - Quote
Ayures II wrote:If WBs are to have SMAs at all, they need to be small so they don't encroach on carriers' logistics role.
Obviously it would be smaller.
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Godin Thekiller
shadows of 514
2482
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Posted - 2014.05.30 16:48:00 -
[7] - Quote
Mobius Wyvern wrote:Godin Thekiller wrote:I had a dream last night, and I was actually piloting one. Was pretty neat actually; you got to launch RDV's like you do drones upon request of a drop off/pickup, and I even got to launch installations! It was very enjoyable......... until a Moros warped in and ganked me I woke up raging, but then I realized something: 1: It was a dream, and I needed to HTFO 2: Warbarges needs to either have multiple sizes, or be a real cheap Capital Honestly, I think Warbarges should be the only way to do Space to planet things (like sending down RDV deployment, installations, clone vat storage, and OB's will probably stay how it is now, but maybe the WB's get bonuses to OB's?). Seeing the fact that there could be other types of things than just PC for the interaction (joint missions, incursions, FW, etc.), and the fact that they would probably get ganked real easy unless there's a fleet with it at all times, as well as the fact that it locks out corps who don't have a well trained (trained as in SP) Cap ready to fly them. So, how do we solve that? multiple sizes of Warbarges. Now, I haven't decided on what hull sizes they should be, but I have decided this: There should be 3 of them (including the capital one), and possibly each of the Empire factions get its own set (note: they would be an entirely different hull type, not a T II of another). Next, the smallest WB would either hold no MCC, or only one, the middle size would hold 2-5, and the Capital would hold 10-20. Tell me what you think Peace, Godin Good to hear I'm not the only one with New Eden dreams. ALSO: At EVE Vegas they described War Barges as being around the same mechanics and price range as the Orca, which can use stargates, has no Jump Drive, and isn't nearly as expensive as Capital ships run. As well, RDVs are actually launched from the MCC as per lore and a -very- early DevBlog, as well as the 2009 stage presentation. You would however be able to launch and carry MCCs! That's what I can't wait for.
Neither the dev blogs nor the presentation says where the RDV's go from, and the project legion keynote shows the RDV's landing in the Warbarge.............
Anyways, my point for there being cheaper and smaller WB's is that unless you have high backing from the start, you're not going to have ~600 mil (the current cost of a orca) and the skills for one, so there should be smaller ones that are easier to skill into, especially since active EVE to dust interaction shouldn't be just be PC (say going to a site, launching them to a area where they do all the hacking and **** while giving them OB support, and sending them supplies? Or land-based incursions where you don't need all those MCC's, or maybe you don't need any?).
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Godin Thekiller
shadows of 514
2482
|
Posted - 2014.05.30 16:48:00 -
[8] - Quote
Seymour KrelbornX wrote:Godin Thekiller wrote:I had a dream last night, and I was actually piloting one. Was pretty neat actually; you got to launch RDV's like you do drones upon request of a drop off/pickup, and I even got to launch installations! It was very enjoyable......... until a Moros warped in and ganked me I woke up raging, but then I realized something: 1: It was a dream, and I needed to HTFO 2: Warbarges needs to either have multiple sizes, or be a real cheap Capital Honestly, I think Warbarges should be the only way to do Space to planet things (like sending down RDV deployment, installations, clone vat storage, and OB's will probably stay how it is now, but maybe the WB's get bonuses to OB's?). Seeing the fact that there could be other types of things than just PC for the interaction (joint missions, incursions, FW, etc.), and the fact that they would probably get ganked real easy unless there's a fleet with it at all times, as well as the fact that it locks out corps who don't have a well trained (trained as in SP) Cap ready to fly them. So, how do we solve that? multiple sizes of Warbarges. Now, I haven't decided on what hull sizes they should be, but I have decided this: There should be 3 of them (including the capital one), and possibly each of the Empire factions get its own set (note: they would be an entirely different hull type, not a T II of another). Next, the smallest WB would either hold no MCC, or only one, the middle size would hold 2-5, and the Capital would hold 10-20. Tell me what you think Peace, Godin you know the dream is actually better than the real thing... look at all the dreams ccp sells us...its so much better to dream then to actually do things.... right ccp?
Leave if you want to troll. We're trying to give CCP constructive ideas here.
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Godin Thekiller
shadows of 514
2490
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Posted - 2014.05.31 19:18:00 -
[9] - Quote
Regis Blackbird wrote:While I like your idea (and Fox), why limit ourself to warbarges for transportation?
Planetary Conquest should be the only thing that requires a Warbarge since it is the only craft that can carry MCCs and is specially designed for this purpose. For that we can have a specific mechanic, for example Fox POS like suggestion.
I would like to make general transportation of mercs and materials as seamless (and cheap) as possible, and use the current assets we have in EVE and Dust.
Want to do a small scavenging mission with no vehicles? - Hire a capsuleer with a fast frigate. Perhaps some vehicles are needed? - Hire a capsuleer with a destroyer or battleship. (The only limiting factor should be the cargo space of a ship)
Add a few new EVE items (mCRU, vehicle drop-pod etc) and an extra "launcher" module (high slot) that take these items as ammo, and let the capsuleer fire those on command from ground, exactly like OBs work today.
This system can be used on planets (and infrastructures) where mercs normally don't have access.
You clearly don't get how our clones work, nor do you get how our vehicles work.
1: vehicles are not dropped out of the sky, as doing so would take a inertia damp, which would take way too much to power. They are delivered by RDV's, which is why it makes no sense.
2: Our suits can only withstand small periods of time in space.space. Warbarges sit way too high in orbit for the suits to keep the clone alive.
3: firing a HAV out of a cannon would destroy it.
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